This means you'll have to keep an eye on the tower's health and spend your cash to repair them. Unusually for a tower defence game (and that's a good sentence to see in this kind of review), the enemy can fire back at you. You start off with the machine gun and the cannon (anti-air too, but early levels don't feature aircraft) – you place them by dragging from your arsenal, and upgrade by tapping for each tower's menu. All you can do is cover the path set out, and hope they don't make it through to your base – or at least more than ten of them don't! All of these have simple routes for the enemy to follow – the game mechanics don't allow for routing enemies through the longest possible path. There are more maps which become unlocked for Quick Play as you progress through the campaign. To mix things up though, iBomber Defence comes complete with a comprehensive set of enhancements too.ĭuring testing, I uncovered three different maps to play on, which appear in both the quick play missions, and represent the different environments that were being fought in during World War 2. As such, there are fast-but-weak bad guys, and slow and heavily armoured bad guys you have a range of weaponry ranging from light damage with high rate of fire, to heavy damage weapons that are slow to reload. Other similarities of the era relate to the weaponry, but it's all superficial – this is a tower defence game. IBomber Defence is vaguely set during World War II, with the campaign mode being set across the Afro-European front and the choice to join the Allies or Axis.
0 Comments
Leave a Reply. |